Soul of the Samurai

Soul of the Samurai

North American cover art
Developer(s) Konami Computer Entertainment Sapporo
Publisher(s) Konami
Director(s) Shinichi Kudo
Producer(s) Kengo Nakamura
Artist(s) Hidehito Okamoto, Chihiro Narita, Atsushi Nakagawa
Composer(s) Yasuhisa Ito
Platform(s) PlayStation
Release date(s)
  • JP April 28, 1999
  • NA August 31, 1999
  • EU 1999
Genre(s) Action-adventure
Mode(s) Single-player
Rating(s)
Media/distribution CD-ROM

Soul of the Samurai (新時代劇アクション 羅刹の剣 Shin Jidaigeki Action Rasetsu no Ken?, "New Jidaigeki Action: Blade of the Rakshasa", known as Ronin Blade in Europe and Oceania), is an action-adventure game by Konami, released in 1999 for the PlayStation.

Contents

Gameplay

From the start the player chooses to be either a young male ronin named Kotaro or a teenage girl ninja named Lin (Rin). From then on he or she travels through prerendered levels, killing enemies and fulfilling their mission.

The combat system is quite detailed, and will take a while to get used to. However, when mastered, it is relatively easy for Lin and Kotaro to dispatch multiple enemies quickly from different directions, while simultaneously avoiding the enemies thrusts and swipes. There is a single attack button, but combined with different directional buttons pressed in different combinations and held down for various intervals. There are different attack speeds which correlate to the weight of the equipped weapon, and this is displayed on the sword's 'check' window (also diplayed is the sword's length and sharpness, and a brief description of the blade).

Story

Characters

Kotaro Hiba
Kotaro is a masterless samurai who travels Japan. Not much is known about his roots, other than he grew up in a dojo with a boy called Yukinosuke, training in the ways of Japanese swordsmanship. Both were apparently raised by their 'master', and Kotaro reveals his parents have already died. Yukinosuke reveals, that when growing up, they were both of equal skill, with neither ever able to clearly defeat the other in sparring contests. Kotaro left suddenly one day, after his parents died. He has a laid back attitude to life and does not sit in the traditional seiza sitting position in the dojo.
Lin (Rin)
Lin is a ninja who was orphaned as a child. Both her brother, Shin and her were taken in by a ninja clan and trained in the art of ninjutsu until they were strong enough and skilled enough to carry out missions as a spy for the Tokugawa shogunate government. She resents the 'kid' image Kotaro uses on her, despite her youth. She also has feelings with Kotaro in the end of the game.

Kotaro's Path bosses

Lin's Path bosses

After defeating Ryu Oda and saving feudal Japan and the world from the soul bugs, both Lin and Kotaro perform their final duties to their fallen friend and brother respectively, and in the end decide to stay and fight alongside each other.

Development

An early version of the game, developed under the working title Shogun Assassin, featured a young warrior named Hotaru and Hyaku, a member of the shogunate secret police (their designs were the same as these of Kotaro and Lin).[1][2] Another, earlier working title was Japan and Konami sources said the game would combine elements from Bushido Blade and Tenchu.[3]

Reception

According to a positive review in GamePro, Soul of the Samurai delivered "lively action melded to a compelling story line."[4]

References

  1. ^ GamePro (Infotainment World, Inc.) (115): p. 80. February 1999. 
  2. ^ Nelson, Randy (October 22, 1998). "Soul of the Samurai". IGN. http://psx.ign.com/articles/130/130391p1.html. Retrieved 2011-04-01. 
  3. ^ Electronic Gaming Monthly (158): p. 161. September 2002. 
  4. ^ GamePro 122 (September 1999), page 118

External links